Contributed By Sbordoni & Partners
The legal gaming market is constantly growing in Italy. In 2024, the total gambling revenue was EUR157.45 billion, marking a 6.59% increase compared to the previous year. The gross gaming revenue (GGR) was EUR21.577 billion in 2024 – a 4.38% increase compared to the previous year. 2024 saw a slight decrease in tax revenues of 0.6% compared to 2023.
The data indicates a negative change for the AWP (amusement with prizes) and totalisator number games sectors, which saw a slight reduction in gaming volume. In the online betting sector and in the remote skill games sector (casino games, cash games, etc), however, there was a clear increase in the volume of gaming – with a corresponding increase in tax revenues (by 18.14% and 16.73% respectively).
Recent Changes
In 2024, a very important reform for the gaming and betting sector was approved, with Legislative Decree No 41/2024 containing “provisions regarding the reorganisation of the gaming sector starting with remote/online gaming” (passed under the broader tax reform framework of Delegation Law No 111/2023). Article 1 of Legislative Decree No 41/2024 states that “the provisions of this decree constitute the primary regulatory framework for the regulation of legal public gaming in Italy”. Legislative Decree No 41/2024 aims to reorganise the whole public gaming sector – particularly the online sector – by focusing on, among other things:
The State Budget Law of 2025 (Law No 207/2024) (the “2025 Budget Law”) contains, among other things, the following new provisions regarding the gaming and betting sector:
Online gambling has been regulated in Italy by a series of laws since the late 1990s.
The Decree of the Ministry of Finance No 174/1998 laid down rules for the organisation and operation of totaliser betting and fixed-odds betting on sports competitions organised by the Italian National Olympic Committee (Comitato Olimpico Nazionale Italiano, or CONI), as well as opening up new electronic and telephone-based methods of placing bets.
With Law No 266/2005 (the “2006 Budget Law”), the ADM was entrusted with the task of regulating the online gaming sector; as a result, all sites that did not have the necessary permissions were banned.
Law Decree No 223/2006 (the “Bersani Decree”), converted into Law No 248/2006, was especially important for the legalisation of online betting. It created a regulatory framework that allowed operators to offer online sports betting in Italy, but only if they held a “licence” issued by the ADM.
Article 24 of Law No 88/2009 (the “Community Law 2008”) contains provisions regarding the operation and collection of online games. These provisions reiterate the principle that online games can only be offered by authorised dealers according to the procedures defined by the ADM. Law No 88/2009 (also known as the “Abruzzo Law”) legalised online poker and casino games.
The sector was reorganised more recently by Legislative Decree 41/2024 (see 1.1 Current Outlook and Recent Changes). The decree lists the types of online public gaming that are permitted, which are:
Online Betting
As previously mentioned, the Bersani Decree opened up the online gaming market by creating a regulatory framework that allowed operators to offer online sports betting in Italy, albeit only if they held a “licence/concession” issued by the ADM. The Bersani Decree introduced more detailed rules for sports betting and remote gaming – namely:
The above-mentioned Legislative Decree No 41/2024, implementing Delegated Law No Law 111/2023, introduces a general reorganisation of digital betting and gaming with new rules (see 1.1 Current Outlook and Recent Changes).
Online Bingo
Online bingo was officially regulated by the Community Law 2008, which established the requirement for a “licence/concession” for operators wishing to offer bingo online. Subsequent ADM decrees have regulated various aspects of online bingo.
Online Casinos
Online casinos were also regulated for the first time in Italy by the Community Law 2008, which established that they could operate in Italy only on the basis of a concession issued by the ADM following a public tender. Subsequent decrees (in particular, the Ministerial Decree of 10 January 2011) established some specific rules to offer online casino games – namely:
Lotteries
Article 24, paragraphs 11–26 of the Community Law 2008 also introduced the regulation of instant lotteries. Explicitly, paragraph 12 provided for the adoption of “specific provisions regarding the general gaming conditions, including for remote collection of deferred lotteries”.
Subsequently, Directorial Decree No 2011/17476/Giochi/LTT established a provision defining the technical characteristics for the collection of lottery bets through remote channels (internet, mobile phones, etc).
In Italy, there are three types of lotteries, which are distinguished according to the frequency of the awarding of prizes:
These are entrusted to single dealers authorised by the ADM or managed directly by the State.
Fantasy Sports
In Italy, there is no specific legislation for fantasy sports, which are regulated by the ADM. The regulatory framework is the same as that applicable to all online games/betting and includes the Bersani Decree (later converted into Law No 248/2006), which regulated remote games of skill.
Moreover, regulation of gaming in the fantasy sports sector varies depending on whether the game is classified as betting or as a game of skill, as follows.
In both cases, the general rules set forth by current industry legislation apply: minimum age of 18 to participate, protection of minors, responsible gaming, and self-exclusion systems.
Social Gaming
The regulation of “social gaming” in Italy is not yet fully defined by specific dedicated laws and regulations. Instead, games played for fun without monetary prizes (often on apps or social networks) fall under the general principles of gaming and online gaming regulation.
Online Poker
With the Bersani Decree (converted into Law No 248/2006), remote games of skill with cash prizes were legalised, as previously mentioned. These include online poker, but only in tournament format (no cash games), with a limited draw and a predetermined prize pool.
The possibility of offering online poker in cash game mode was introduced by the Community Law 2008 ‒ which, as previously mentioned, authorises remote casino games – and by the related Autonomous Administration of State Monopolies (Amministrazione Autonoma dei Monopoli di Stato, or AAMS) (now the ADM) Decree of 10 January 2011 (“Regulations on Games of Skill and Remote Casino Games”), which officially introduced online “cash” poker (effective as of 18 July 2011) by establishing technical requirements for platforms and operators, including that:
Online poker is also subject to the rules contained in Italian gambling legislation, particularly in Legislative Decree 231/2007 (AML regulations), Law 96/2018 (the “Dignity Decree”) and Legislative Decree 41/2024. These rules include:
Electronic Sports
As yet, with regard to electronic sports (“esports”) competitions, Italy does not have a comprehensive law that recognises esports as a national sporting discipline (ie, under the aegis of CONI) with all the rights and obligations of traditional sports. Therefore, esports are subject to sector-specific regulations within some sporting bodies ‒ for example, the Italian Automobile Club (Automobile Club d’Italia, or ACI) published its “2023 ESports Sector Regulations”, which addresses matters such as memberships, registrations, and competition methods (online, onsite, blended) in the field of sim racing.
The Italian Esports Association (IEA) has a “Regulations” section expressing its commitment to promoting adequate regulation for the Italian esports ecosystem.
As regards esports betting, the ADM has considered video game competitions as “non-traditional” or “simulated” events in the context of betting since at least 2016.
The “Esports Legal Manifesto” by the Italian Esports Observatory (Italiano Esports Osservatorio, or OIES) highlighted many of the sector’s critical issues and proposed solutions in terms of definitions, reporting requirements, prize pool guarantees, and restrictions for minors.
The legal gaming market in Italy is structured into two segments:
The legal land-based games are:
The main EU and Italian regulatory frameworks that govern land-based gambling in Italy are those that apply to the gaming and betting sector in general (see 3.1 Key Legislation).
Betting
Until 1998, the only legal bets in Italy were Totocalcio (an Italian football pool) bets and horse race bets, which were managed by the State through CONI and the Italian Horse Breeding Association (Unione Nazionale per l'Incremento delle Razze Equine, or UNIRE) respectively.
Legislative Decree No 504/1998, among other things:
From this moment on, licences for the collection of bets in physical locations were granted to private entities (agencies, betting shops, bookmakers). The first “betting agencies” or betting shops, electronically connected to the AAMS/ADM system, were also established.
Poker
Land-based poker is legal in Italy only if:
All other forms (cash games or unauthorised tournaments) are considered illegal gambling and, as such, prohibited under Articles 718 to 722 of the Italian Criminal Code and Article 110 of TULPS.
Organising or participating in unauthorised gambling may result in:
Bingo
The game of bingo was introduced in Italy by Law No 133/1999, providing for the establishment of bingo halls. Bingo is also regulated by Ministerial Decrees No 29/2000, No 12/09/2000 and No 21/11/2000, which defined the centralised control of the game and its assignment under concessions.
Bingo concessions are granted by the ADM to bingo halls that meet all the safety standards and player privacy protection requirements. Bingo concessions last six years and can be renewed only once.
Casinos
In Italy, land-based casinos (Campione d’Italia, La Valleè, Sanremo, and Venice) operate under special derogations from the general ban on gambling set forth in Articles 718 to 723 of the Italian Criminal Code. These exceptions are authorised by special laws, such as Royal Decree No 3754/1936 for Sanremo and Royal Decree No 2448/1927 for Saint-Vincent).
General gambling regulations also apply to casinos, specifically:
Many operating rules (hours, internal regulations, limits, controls) are defined by the regions (Valle D’Aosta for Saint-Vincent) or municipalities (Sanremo and Venice).
Casinos do not pay the single withdrawal tax (prelievo erariale unico, orPREU) on gaming revenue (see 12.1 Tax Rate by Sector) as per “external” VLT/slot machine halls. However, they have a specific tax regime, comprising:
Gaming Machines
Amusement machines are regulated by Article 110 of TULPS (and subsequent amendments). Paragraph 3 of Article 110 states that “the installation of the machines referred to in paragraphs 6 and 7 is permitted exclusively in commercial or public establishments or in areas open to the public, or in private clubs and associations authori[s]ed pursuant to Articles 86 or 88, or limited to the machines referred to in paragraph 7, in travel[l]ing entertainment activities authorised pursuant to Article 69, in compliance with the technical and administrative requirements in force”.
These devices are divided into:
For the installation of AWP machines, the following are necessary:
To install a VLT, it is necessary to:
VLTs can only be present in:
In Italy, gambling is prohibited unless it is authorised by the State. In fact, Article 718 of the Italian Criminal Code punishes with imprisonment for no less than three months and a fine no less EUR260 “whoever, in a public place or place open to the public, or in private circles of any kind, holds gambling or facilitates it”.
Therefore, in Italy, a “State reserve” exists for the organisation of legal public gaming. In this regard, Article 1 of Legislative Decree No 496/1948 established that “the organisation and operation of games of skill, betting, and prediction contests, for which a reward of any kind is paid and for which participation requires the payment of a stake in money, are reserved to the State”. Article 2 of Legislative Decree No 496/1948 establishes that such activities “are entrusted to the Ministry of Finance, which may manage them either directly or through natural or legal persons who provide adequate guarantees of suitability”.
Consequently, given the flexible nature of the State’s reserve for gaming and betting pursuant to Legislative Decree No 496/1948, the Italian model for operating public gaming with cash prizes is based on:
The normative sources that regulate the legal public gaming in Italy are:
The Italian Civil Code distinguishes between:
Articles 86 and 88 of TULPS contain rules regarding licences for gaming and betting. Article 110 of TULPS contains rules regarding licences for amusement machines (AWP machines/VLTs). For further details, please refer to 4.10 Personal Licensing.
Law No 401/1989 introduced measures to address illegal gambling and betting and to ensure fair play at sporting events.
Article 3, paragraph 230 of Law No 549/1995 (the “Financial Law 1996”) established that “the organi[s]ation and exercise of totali[s]er and fixed-odds bets reserved to CONI on sports competitions organi[s]ed or carried out under its control can be entrusted in concession to single operators or companies that offer adequate guarantees”. It also vested the MEF with the power to issue the relevant regulations/decrees.
As mentioned in 2.2 Land-Based Gambling, Legislative Decree No 504/1998 officially recognises sports betting as a legal activity under state control, grants the State ‒ through the ADM ‒ the power to issue concessions for the management of agencies, introduces taxation on betting (a flat tax), and establishes that bets can only be collected through authorised dealers.
With Legislative Decree No 300/1999, all responsibilities in the gaming and betting sector have been assigned to the ADM.
Law No 133/1999 (Article 16), Law No 311/2004 and the subsequent Ministerial Decree No 111/2006 govern the collection of totaliser and fixed-odds bets on sporting events (apart from horse racies) as well as on non-sporting events.
Ministerial Decree No 156/2001 attributed to the MEF the competence to authorise the licensee to collect bets by telephone or telematics (online).
Law No 266/2005 (the “Financial Law 2006”) gave the ADM the power to regulate the online gaming sector as well, with consequent prohibitions for unauthorised sites.
The Bersani Decree opened the horse race betting and sports betting market to all national and foreign operators meeting certain reliability requirements. Article 38, paragraph 1b of the Bersani Decree introduced “skill games” – defined as “remote games with cash winnings, in which the result depends, to a greater extent than on the random element, on the skill of the players” (ie, draughts, chess, bridge, poker, Texas Hold’em, etc) – and establishes that these games can only be played on online sites managed by concessionaires authorised by the ADM.
AML legislation was introduced by Legislative Decree No 231/2007 as amended and concerns all land-based and online gaming and betting operators.
The Community Law 2008 also includes provisions regarding the public gaming sector to align Italian legislation with EU legislation on gaming and betting, thus allowing the free flow of services within the EU. Specifically, the law provides that:
Furthermore, additional protections are provided for online players, with particular attention to “misleading advertising practices” and the phenomenon of “problematic gambling”.
Law No 158/2012 (the “Balduzzi Decree”) contains the following rules regarding public gaming and betting.
Ministerial Decree No 47/2013 regulates remote betting at fixed odds with direct interaction between players (so-called betting exchange).
The “Dignity Decree” banned the advertising of gambling activities, except in certain cases (see 9. Advertising).
The Legislative Decree No 41/2024 contains “provisions regarding the reorganisation of the gaming sector starting from remote gaming” as part of the implementation of the general tax reform under Delegation Law No 111/2023 and aims to reorganise the legislation regarding public games, particularly online gaming (see 1.1 Current Outlook and Recent Changes).
Gambling is defined by Article 721 of the Italian Criminal Code as “those games in which the purpose of profit occurs and the win or loss is entirely or almost entirely random”. Gambling is different from games of skill, which are defined by the Bersani Decree as depending on the skill of the players rather than pure chance (see 3.1 Key Legislation).
“Land-based gambling” or “offline gaming” includes all the following gaming activities carried out on physical sites (casinos, betting shops, etc) considered legal by the Italian legislation:
According to Italian legislation and EU Directive 98/34, online gaming is “a service involving a monetary stake in games dependent on luck, including lotteries and betting, provided remotely, by electronic means at the request of the individual recipient of the services”.
The main types of online legal gambling in Italy are classified by Legislative Decree No 41/2024 and listed in 2.1 Online Gambling.
In the Italian context, the key offences in the public gaming sector are all serious crimes or violations that affect the regularity, transparency, security and legality of gaming operations. They may also lead to exclusion or revocation of the concession, in addition to criminal and administrative liability.
The main legislative sources are:
The main key offences and the corresponding sanctions are:
The main penalties in cases of unlawful gambling are:
The regulatory authority was the AAMS. established in 1927, which had already acquired the national lotteries (in 1988) and the Lotto game and the instant lotteries (in 1994). The AAMS has been subsequently incorporated by Law No 135/2012 into the ADM, a public body with legal personality and wide financial, organisational and accounting autonomy.
The ADM has the following regulatory powers:
In Italy, the entire public gaming system is based on:
Gambling, in essence, is an activity reserved to the State, which can grant permission for it to private individuals through public concessions.
The public gaming concessions are divided into:
Pursuant to TULPS, there are two types of licences, as follows.
There are no available public concessions at the moment.
The following concessions are currently envisaged.
The duration of a public concession varies according to its type and is sometimes extended with specific regulatory measures, as follows –
The ADM website contains a list of authorised remote gaming concessionaires.
The requirements for participating in the public tender for awarding the public gaming concession are published on the ADM website and are as follows.
The timeframe for obtaining a public concession from the ADM varies based on the type of game, the type of procedure (public tender or renewal), and the completeness of the application.
In the event of a new concession through a public tender announced by the State through a law and regulated by the ADM (eg, the public tender for the awarding of 52 online gaming licenses announced through Legislative Decree No 41/2024 and regulated by the ADM with subsequent directorial provisions), the timeframe is defined by specific phases. From the opening of the tender to the actual issuance of the concession, the process can last between and 12 months, as follows:
In the case of a “renewal or extension” of an existing concession, the timeframe is three to six months if all requirements are met. During this time, the ADM may grant “technical extensions” for concessionaires already in operation pending a new tender (eg, extension of the 2023–24 betting concession). Renewal is not automatic – Legislative Decree 41/2024, for example, prohibits extensions exceeding nine years and requires a new tender every nine years.
In the case of a “takeover or transfer” (ie, if a party takes over from a concessionaire (eg, merger, sale of a business, change of ownership structure)), given that this is not a new concession but merely a “transfer/update”, the duration is two to four months depending on the complexity of the “requirements” verification required by the ADM.
The timeframe for obtaining a licence pursuant to Articles 86 and 88 of TULPS varies depending on the type of licence, the competent police headquarters, and the completeness of the documentation in compliance with the principles established by Law No 241/1990. These timeframes can be estimated as between 30 and 60 days from the date of application submission for obtaining a licence pursuant to Article 86 of TULPS from the municipality and/or one-stop shop (sportello unico per le attività produttive, or SUAP) and between 60 and 120 days for the issuance of a licence pursuant to Article 88 of TULPS by the Administrative, Social, and Immigration Division (DivisionePolizia Amministrativa, Sociale e dell'Immigrazione) (the “PAS Division”) of the police headquarters.
The cost for obtaining a public concession and/or a licence varies, based on the type of game to be offered
The fees of the various concessions ‒ up-to-date as of 2025 ‒ are as follows.
The main annual costs of a concession, in addition to taxes (see 12. Tax), are as follows.
To obtain a personal licence pursuant to Articles 86, 88 and 110 of TULPS, the following requirements must be met, which may vary slightly depending on the region and/or municipality.
The above-mentioned licence must be held by:
The application must be submitted (in the case of a company) by the legal representative, by the individual/natural person who owns the sole proprietorship or by a specially designated delegate via proxy to the SUAP competent for the territory in which the activity takes place or the business is located. The application must contain the following documents:
Those public places, once the aforementioned licence has been obtained, enter into a connection contract with an authorised ADM licensee who supplies and manages the machines.
The fees for obtaining the aforementioned licence vary depending on the municipality, the local police headquarters, or the region. The fees are often dependent on the location, type of business, number of machines, and local requirements. By way of example, in the Municipality of Rome, the stamp duty starts at approximately EUR16.
Furthermore, there may be “additional costs” decided annually by the municipality, which vary depending on the type and size of the business.
Finally, for a betting licence pursuant to Article 88 of TULPS, minimum distances from “sensitive locations” and other checks must be respected. This means that the cost may also depend on these local requirements.
For simple affiliated points of sale, the cost is limited to administrative expenses and the contract with the dealer.
For the aforementioned licences, there are no fixed annual costs other than the costs for obtaining them and taxes/levies (see 12. Tax).
In the event of violations of the aforementioned licences and/or non-compliance of AWP machines and VLTs with current regulations, the following penalties are applicable pursuant to Article 110, paragraph 9 of TULPS:
In addition to the aforementioned fines, violations of Article 110 and Articles 86 to 88 of TULPS also entail additional penalties, such as:
The requirements for issuing a land-based authorisation include the public concession issued by the ADM following the award of a public tender and the authorisation/licence pursuant to Article 86 or Article 88 of TULPS (see 4.10 Personal Licensing).
For AWP machines and VLTs (pursuant to Article 110, paragraph 6a and b and paragraph 7 of TULPS), a licence is also required for:
For a B2C operator in the gaming sector in Italy (ie, a company offering games to the public, both online and land-based), the following are required:
The requirements for obtaining an ADM concession following a public tender and/or a TULPS licence are the general requirements described in 4.6 Application Requirements and 4.10 Personal Licensing.
The duration of a concession varies depending on the type of licence (see 4.5 Duration of Licences).
The costs for an ADM concession and/or a TULPS licence are general (see 4.8 Application Fees, 4.9 Ongoing Annual Fees, and 4.10 Personal Licensing).
The annual costs for a B2C operator are as follows:
The B2C operating models are as follows:
In Italy, there is no specific ADM licensing regime for software suppliers and B2B operators.
A B2B licence does not allow the public to offer games, but is used to provide technology platforms, payment systems, gaming software, random number generators (RNGs), management services, maintenance services, server housing, and technical support.
A supplier with ADM certification can:
A B2B supplier, on the other hand, cannot:
The B2B “licensing” works in Italy in four operational models, as follows.
The ADM formally communicates:
The supplier’s system must connect to the ADM/SOGEI central systems.
Every transaction (bet, win, game state) must be recorded in real time.
The ADM carries out periodic checks, including:
In Italy, affiliates are NOT considered gaming operators, therefore:
However, affiliation in the gaming sector is permitted only if the affiliate promotes operators authorised by the ADM and complies with all rules on commercial communications.
Among the applicable regulations is the Dignity Decree (see 3.1 Key Legislation and 9. Advertising), which contains a total ban on direct or indirect advertising relating to gambling and betting. Therefore, an affiliate may not, for example:
The advertising ban applies to websites, blogs and information portals, social media, newspapers and magazines, TV/radio, billboards and outdoor advertising, email marketing, and SMS (short message service) marketing.
Despite the advertising ban, some “informational content” is permitted, provided that strict conditions are met, such as neutral information and/or regulatory information.
The sanctions for affiliates in the event of violation may be imposed by:
White labels are permitted in Italy, but only if:
As a result, white labels can neither obtain their own licence nor, for example, open gaming accounts, manage sensitive player data, manage deposits, limits or payments, or transmit data directly to SOGEI.
Furthermore, the ADM prohibits any white label that resembles an independent B2C operator.
Italy applies strict technical, administrative and operational measures to protect players and block illegal gambling. These measures are enforced by the ADM and SOGEI, as follows.
In Italy, responsible gaming represents one of the legality requirements set out by the ADM in the guidelines to which every dealer and operator is subject by law in order to obtain Gioco Italia 2.0 certification. (Italy’s “Gaming 2.0” certification framework is a new technical and licensing regime administered by the ADM, having been introduced under Legislative Decree 41/2024.)
All gaming platforms also adopt the “Service Charter for Remote Gaming” issued by the ADM. Its aim is to “ensur[e] a responsible gaming environment for players”.
There are seven types of responsible gaming areas directly linked to the iGaming sector, which are:
Gaming management tools (GMTs) are provided for and regulated by:
In Italy, GMTs are mandatory, certified, and centrally controlled by the ADM and SOGEI.
Operators must implement:
Mandatory GMTs for all ADM (B2C) dealers are as follows.
AML legislation was introduced by Legislative Decree No 231/2007 and subsequent amendments, which transposed EU Directive 2005/60/EC and extended the obligations relating to customer due diligence, reporting of suspicious transactions, and data retention. The legislation has been progressively expanded to cover the entire gaming and betting sector.
Both for land-based gaming/betting and for the online sector, the above-mentioned AML legislation requires all operators to identify each customer who:
For all gaming and betting operators who do not fulfil the obligations established by the aforementioned AML legislation, administrative fines range from EUR1,000 to EUR10,000.
The GdF, pursuant to Legislative Decree No 68/2001, exercises control over compliance with the aforementioned AML provisions.
In this regard, on 18 November 2024, the ADM issued specific AML Guidelines for gaming concessionaires. The AML Guidelines required operators to implement appropriate procedures and control systems within 30 days from publication. Further obligations and clarifications are provided in the guidelines issued by the UIF.
All operators who manage casinos or offer games and betting with cash winnings – whether through retail networks or online – are subject to AML regulations. The ADM has clarified that the entire supply chain (eg, outsourcing providers, sub-concessionaires, intermediaries) may also be involved in AML controls and subject to specific reporting obligations. Conversely, operators who offer only games without cash winnings – or offer prize contests that do not involve monetary collection – are not included, unless otherwise required by specific legislation.
The main obligations that gaming operators offering games with cash winnings must comply with are:
Operators who fail to adequately implement AML procedures risk sanctions, suspension of operations, and revocation of the concession (ADM Guidelines).
Liability may fall both on the operator (the concessionaire company) and on its internal organisational structure if appropriate measures have not been adopted.
Before carrying out account-opening, top-up or payout operations above certain thresholds (eg, EUR1,000 for many operators), customer data must be collected. Thresholds may vary depending on the type of game, whether it is retail or online, and the associated risk (eg, online gaming accounts require enhanced verification).
STRs must be submitted through the ADM/online AML reporting system for the gaming sector.
Record-keeping and reporting obligations are also subject to inspection and verification by the ADM and the UIF.
Gambling advertising and sponsorship are prohibited in Italy pursuant to the Dignity Decree (see 9.3 Key Legal, Regulatory and Licensing Provisions).
The public bodies responsible for enforcing the ban on gaming advertising in Italy are:
According to AGCOM resolutions (132/19/CONS, 23/20/CONS, 250/21/CONS, etc), advertising is any form of commercial communication ‒ even indirect or implicit ‒ aimed at promoting games with cash prizes or their use, even when it does not contain an explicit invitation to gamble.
Advertising in the gaming industry includes:
Therefore, even brand exposure ‒ if not merely neutral – can be considered advertising.
The total ban on advertising for gambling with cash prizes was established by Article 9 of the Dignity Decree. It applies to all media (TV, radio, print, web, social media, events, influencers) and covers all forms of advertising, even indirect.
Since 1 January 2019, sports sponsorships by gaming operators have also been prohibited.
The advertising ban referred to in 9.3 Key Legal, Regulatory and Licensing Provisions covers ‒ pursuant to Article 9 of the Dignity Decree and the AGCOM Guidelines – any form of commercial communication that might encourage gambling, promote an operator (including the ADM), foster brand awareness related to gambling, or communicate bonuses, offers, odds, or welcome bonuses.
The ban applies without exception to any time slot or media category. The ban includes all advertising channels, including TV, radio, print media, websites, blogs, news portals, social media, sports sponsorships, banners, pop-ups, keyword advertising, SEM/SEO for gambling, influencer marketing, podcasts, streaming, email marketing, SMS, and push notifications.
Only purely informative content is permitted, provided it is neutral, free of invitations to play, does not contain tracked links, and does not mention bonuses, odds or promotions. By way of example, information on ADM licences, explanations on legality and safe gaming, and industry news without commercial content are permitted.
Penalties amount to 20% of the value of the sponsorship or advertising, but to no less than EUR50,000. For violators (both the recipient of the advertising message and the owner of the means of communication concerned), an administrative fine of EUR100,000 to EUR500,000 is foreseen.
In general, warnings on the risk of addiction to gambling with cash winnings and on the related probability of winning must be reported (under penalty of an administrative fine of EUR50,000):
The disclosure requirements required of licensees/concessionaires by the ADM for acquisitions and change of control of gaming and gambling companies are:
In the gaming and betting sector, any change of corporate control triggers concerning the concessionaire ‒ such as changes in shares, governance changes, or mergers – require communication and approval from the ADM to ensure that control of the operator remains in the hands of suitable and transparent entities.
In the event of the changes mentioned in 10.2 Change of Corporate Control Triggers, the concessionaire must promptly notify the ADM of the event, providing:
Subsequently, the ADM verifies (through a fit-and-proper test) that the new entities meet:
The possible outcomes of the above-mentioned ADM test are:
In Italy, enforcement activities aimed at ensuring compliance with sector regulations are entrusted to the following bodies, each with its own specific tasks:
The sanctions enforced by the competent authority are:
The main financial penalties are (see also 3.5 Key Offences and 3.6 Penalties for Unlawful Gambling):
For violations of concession obligations, Article 4 of Law No 401/1989 (as subsequently amended) established penalties of imprisonment from three to six years and a fine from EUR20,000 to EUR50,000 for:
Article 4 of Law No 401/1989 further imposes penalties of imprisonment from three months to one year and a fine from EUR500 to EUR5,000 for:
For network service providers, payment service providers, etc, who fail to comply with ADM orders to block access to or block accounts linked to entities without a concession, a fine of between EUR30,000 and EUR180,000 for each detected violation is imposed by Article 4 of Law No 401/1989.
For authorised concessionaires who violate contractual/conventional obligations, MEF Decree No 57/2025 provides for fixed-amount penalties (for serious violations preventing continuation of the concession, or based on days of delay, or within a minimum/maximum set by the concession agreement). A reduction of the penalty is available (up to 30% of the fixed amount in the least serious cases) if the breach is remedied promptly.
Regulation of the tax levy in the gaming sector provides for different methods and rates according to the various types of gaming.
Tax revenues from the sector are both non-tax-related and tax-related. In the first case, the tax levy coincides with the residual tax margin, which is obtained by subtracting the winnings paid to the players and the premium due to the gaming point manager from the total amount of the bets (collections). This levy only applies to the Lotto and to instant and deferred lotteries. The revenue generated by all other types of gaming is instead classified under tax revenue.
Main Tax Levies
PREU
The PREU is a single withdrawal tax on gaming revenue, which was established by Law No 88/2009 and applies to games with cash prizes and betting regulated by the State. The PREU is applied on the following games and bets:
The PREU is calculated as a percentage of the amounts wagered or winnings distributed. The percentage varies depending on the type of game, but generally ranges from 10% to 20%, with different rates for each gaming category. By way of example:
The taxable persons for PREU are:
The taxable person must pay the PREU to the ADM in accordance with the methods and deadlines established by law.
Single tax
The single tax, established by Legislative Decree No 504/1998, applies to all forms of betting and prediction competitions operating on the national territory, regardless of the operator’s headquarters.
The 2019 Budget Law established differentiated tax rates based on the type of activity carried out, as follows:
The taxable base is:
The following are liable for this tax:
When the activity is carried out on behalf of third parties, both the principal and the person physically carrying out the activity are jointly liable for the tax and related penalties.
Winnings obtained at agencies authorised by the ADM do not incur any direct taxation for the player. The sums are paid in full without any withholding tax, given that the tax is borne exclusively by the business operators.
The 2025 Budget Law introduced a 0.5% tax on betting company revenues, specifically earmarked to finance the renovation of national football stadiums.
“Luck tax”
From 1 January 2012, there will be a levy ranging from 6% to 20% for winnings of more than EUR500 in almost all public games controlled by the ADM (8% in the Lotto, 20% in SuperEnalotto, 11% in10eLotto, between 15% and 25% in online casinos, etc).
ISI and VAT rate
The ISI and and the VAT rate (pursuant to Article 74 of the Presidential Decree No 633/1972) are applied for:
The taxable base is equivalent to the average annual flat-rate taxable amount by category. The VAT rate is 8%.
Salvasport tax
This was introduced by Legislative Decree No 34/2020 (the “Relaunch Decree”, later converted into law), with bookmakers asked to pay 0.5% of the bets collected in a year.
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